an image screen for Alderwood or dungeon maze page

Creating Alder Wood: Game Development Insights

Alder Wood

Freelance project

Year: August 2023 – October 2023

  • This game is about the player finding Thomas using sound at the scenes. Players can choose to fight or run from the guard by tracking the unblock trail. Player Mabel moves using the icon on the mobile and attacks the guard using a weapon. To attack Mabel player will need to pick up a dagger from the ground. I do concept art for Mabel, guard, Thomas, level, and others based on the material given
  • In programming, I face difficulty in making the level, but I manage to do that using nested looping and testing
  • The thing I learned from the mistake in programming the Mabel is using task code instead of job code
  • Initially, programming the AI does not require much code testing. I have to fix certain code after errors occur. This includes doing and fixing errors in the code that I found during testing the game and making improvement
showing selector guard in the unity editor and their component scripts like transform and rigid body

Example guard on the scene with their own part at the inspector

A level design script at the unity editor contains minimum and maximum for the x and y positions for the level design

Example the path point is where the level spawns on the game

A movement script for Mabel Alderwood

Example Mabel Movement Script

Script Mabel exit prison after rescue crying Thomas at the prison

Example Mabel Exit Script

showing Thomas script of the Alderwood crying and has a range of sound

Example Thomas Script

Creativity, gate, arc, and combination of text is the logo

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