Engaging Simulation Game: Farm Life Adventure

Simulation Game (CLASSIC)

December 2023 – January 2024

  • Simulation or Farming game is an engaging 2-D game. It incorporates artificial intelligence (AI) to provide players with a unique farming experience. This experience is captivating and centered around adorable, farm pets. Players navigate across a vibrant and colorful map by moving in four directions: left, right, up, and down. To interact with these charming farm pets, players simply click the mouse. This action allows them to drag and drop the farm pets to various locations on the map. These locations are suitable for farming. Each farm pet has its own set of characteristics and benefits. They encourage strategic placement and management. This strategy is crucial for optimizing the farm’s overall productivity. As players cultivate their farm, they can unlock new farm pets and expand their farming territory. They also discover new challenges that enhance gameplay. These challenges create immersive fun and keep them engaged for hours on end.
  • Farm pet can be neutralized for food by selecting the weapon icon to interact with its farm pet parts. For instance, actions can be performed on body parts such as the tail, leg, ear, and eye. Some of these parts may be exchanged for food with other farm pet animals. This process requires careful consideration to ensure that all parts are used effectively, minimizing waste and maximizing the potential nourishment offered to other creatures in the ecosystem. Furthermore, comprehending the nutritional value of each part may lead to a more efficient feeding strategy among farm pet animals. This practice not only supports the survival of the immediate farm pet community but also fosters a cycle of life that encourages interdependence among various species.
  • Farm pet parts can be collected as trash to clean the left part of the scene. It is essential to keep the area tidy, ensuring a more enjoyable experience as you select the garbage icon to clean the scenes of the game effectively.
  • To clean splatter from the farm pet, like poop, puke, and blood, press the sponge icon, which is typically located in the upper toolbar of your screen. Then click on those tiles’ thing, ensuring you cover all affected areas thoroughly while allowing the cleaning solution to saturate any stains for optimal results.
  • The building menu offers an exciting variety of tiles to explore! You’ll find everything from soft walls and hard walls to soft floors, softwood, hardwood, inverters, gates, fans, sensors, windows, prisons, and switches. It’s wonderful to know that items like the inverter can power your gate, fan, and sensor, making your configuration process in the building option an engaging and creative experience!
  • The business menu is like a farm pet funhouse! It features a magical store button that adds your chosen farm pet to the business button—think of it as your farm pet mascot. Then there’s the spawn button, a notorious mischief-maker that yanks your chosen farm pet from the menu faster than a cat can chase a laser pointer!
  • The shop menu features a user interface for food and items. The food menu includes farm pet options such as kibble, plants, meat, soup, and milk (added), along with pregnant farm pet (added). For a more nourishing experience, customers can also select from a variety of flavored kibble, fresh green plants, and hearty meats. The item menu contains a ball, bowl, and milk feeder (added), providing essential tools for caring for your farm pet friends and ensuring they have everything they need for a happy, fulfilling life.
  • I added a save and load game feature, along with the main menu interface. The save and load include items like farm pets, foods, plants, weather, dialogue, and removal parts. The biggest challenge during bug fixes was handling corpses and removal parts, which caused many errors, but I managed to resolve them after some time.
  • Additional items include milk feeder, pregnant farm pet, corpse floor, splatter floor, and ground floor. I develop and code item functionality smoothly.
  • One of the bugs I fixed that is a significant problem for me is finding out why the baby farm pet becomes so unnaturally small after being born. I checked the code once again and saw that the scale value has unfortunately been set to zero. In addition, I also took the initiative to organize the code by carefully splitting the entire script into multiple scripts that each have their own dedicated function. This thoughtful restructuring makes the code much easier to see and read, while effectively reducing the lines overall.
  • The main objective of this project is to create a new simulation or farm game after the original developer cannot be contacted, ensuring that we can carry on the vision and engage the community that has been eagerly following the development of this charming farm-themed experience.
  • The tools I use for this game development are Unity game engine and Visual Studio 2022. Unity game engine provides essential tools like user interface design capabilities, mono behavior scripting for game logic, a variety of entities for representing game objects, advanced animation techniques for character movements, an animator for managing complex animations, and a plethora of other features that significantly enhance the overall game development process, allowing for greater creativity and efficiency in building immersive gaming experiences.

Simulation Game (Recreate)

April 2024 – November 2024

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