main screen page for Toy force illustration

Toy Force: A Dive into Game Development

Toy Force

Year: Dec 2021- April 2022
Freelance Projects

  • This project is inspired by the Sky Force Reloaded game on the Google Play Store. I develop the concept from the ground up, including elements like the airplane, levels, minions, and gameplay elements. The project combines art and programming, featuring conceptual works like those in the garage, level 1, and level 2.
  • On the programming side, I faced problems while saving the data of the game. Nevertheless, I managed to get it done on time while taking samples from earlier of my project.
  • Some of the things I have done is programming the airplane movement, shooting, shielding, hit points and reload.
  • The enemies are inherited from the player scripts like shooting, health, and reloading. Also, The Enemies are moved using path points that shoot and collide with the player.
  • The game consists of different kinds of bacteria, bosses, minion species, and viruses. Some of the enemies are strong if the level is high. For example, level 30 has a strong hit point and attack for the minion, and the boss.
  • The shop menu is where players, can upgrade stats, have new missiles, power, charge shoot, and so on. The player also can create profile names and save their progress based on their profile name.

Example concept enemies and the boss, there is UI (user interface) where show the enemy name

Creativity, gate, arc, and combination of text is the logo

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